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milk render test with SSS

Posted by Sin on September 2nd, 2008 filed in 3D

Another example using Subsurface Scattering, the milk on the right appears like light white translucent liquid while the default blin material shows like a white paint.

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Mentalray Subsurface Scattering (SSS)

Posted by Sin on September 2nd, 2008 filed in 3D

Got a chance to try out Maya Mentalray Subsurface scatterring(SSS) to create believeable life look alike objects. On the left is the default material, only shows flat colors and dead props, and compared to the right with Mentalray SSS shader, the result is very impressing, the translucency is beautiful rendered and you are able to [...]

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