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	<title>For Each Loop &#187; Rig</title>
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	<description>Sin Loh, Mel scripting, 3D Maya, animation, rig, photography, life drawings and games.</description>
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		<title>Reverse Foot IK</title>
		<link>http://www.foreachloop.com/blog/2008/03/09/reverse-foot-ik</link>
		<comments>http://www.foreachloop.com/blog/2008/03/09/reverse-foot-ik#comments</comments>
		<pubDate>Sun, 09 Mar 2008 09:28:32 +0000</pubDate>
		<dc:creator>Sin</dc:creator>
				<category><![CDATA[Rig]]></category>

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		<description><![CDATA[Reverse Foot IK setup has similar idea with Reverse Foot Lock setup but it requires less bones. Number of bone is one of the factors in game making that could affect the game memory, and the programmers can allow a certain limit of joint number you are not happy with, but we gotta live with [...]]]></description>
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