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Archive for February, 2008

Animation and Pose Copy Tool…with a batch transfer

Posted by Sin on February 10th, 2008 filed in Mel Scripting

The “Animation Copy” allow Maya users (tested in Maya 7) to record the pose, or animation in a text file that stored in a directory the users have picked; the directory the users picked will be recorded down(in anmPose_userPrefs.mel) so users don’t have to go in to pick the directory again next time they start [...]

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Create Cluster

Posted by Sin on February 4th, 2008 filed in Mel Scripting

In Maya, once you create a cluster, it will return to object mode, then you will have to go back to component mode and create a second cluster. this is very frustrated, so I always have this simple script in my tool set to create clusters faster, one and another one without going back to [...]

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特训 Texun (Special Training)

Posted by Sin on February 1st, 2008 filed in 3D

特训, probably means “Special Training” from what I understand from the Kanji characters. It is a little game (only 28k) I played few years ago and just found it back from the net. From the pictures, you see there are a lot of bullets and a little ship, you may think this is another vertical [...]

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